

Use a 2011 (or whatever year this is) mindset.

Of course it's going to be tough to get into if you Following that same thought, it's important to realize this game was released in 1989.If you really have to compare it to something, then think about the other NES games and RPGs that came out during the late 80s / This is one of the biggest hurdles people run into, but if you can see it as its own game of its own time, it's Forget entirely about EarthBound and let this game This game was made BEFOREĮarthBound, so it logically goes that EarthBound wasn't in mind when this game was made. When you're playing this game, don't even think about EarthBound. First, DO NOT COMPARE THIS GAME TO EARTHBOUND.Over the years - and through this project - I've come to appreciate the game a lot more, so here are some personal tips and suggestions for trying Released, but was very quickly disappointed - it seemed bland, grindy, and hardly like EarthBound at all. It's usually hard for EarthBound fans to go back and play the first game, I understand that all too well. This WAS just a Famicom game originally, so it's not as if all of this will suddenly make it an entirely new game, but my hope is that it willĪt least make it easier for fans to get into and enjoy. TheĮarthBound Zero translation had changed a lot of things, which broke many of these connections. Connections with EarthBound and MOTHER 3 have been left intact, so fans of the series will surely appreciate that.Some of the bugs in the Japanese GBA version have been fixed.The GBA port already included a number of extra features - for example, the L Button acts as a shortcut key now, just as it did.It makes the game much less of a chore, which is one of the main reasons EarthBound fans have a hard time getting Item, when equipped, greatly increases the experience and money you win from enemies while also reducing the amount of randomīattles. Added a gift box with an "Easy Ring" to Ninten's room for those who don't like to grind for experience and money.Improved the font for better readability.Expanded menus and names wherever possible, allowing for more natural-sounding text.Expanded many text boxes, allowing for more dialog text at a time, making the text more natural, more presentable, and easier to read.The result is a script that should hopefully be more

Version allowed for a lot more text, and censoring/changes weren't necessary. The text in the EarthBound Zero ROM is also very dry due to limited NES resources. The EarthBound Zero ROM has a good number of changes, censoring, and mistakes with plot detailsĪnd dialog. My goal was to create a translation of the game that What's different about the MOTHER 1 translation? Why should I care?įor many (most?) Western fans, the first game in the series is really
